![]() ![]() A lot is still missing from the tools based on Chaos and Zeroy's responses when I talk to either of them. ![]() Looking at BO3 already their code is clean for the most part and you can make a dummy map with no effort as all the stripped basic stuff is there. It takes maybe a solid 2 months to understand basic concepts of both management of your assets and mapping. Modding on WaW is irritating to hell due to the number of limitations in linker, converter and the game itself. ![]() Well here's hoping that BO3 tools and scripts are much more efficient than what it was in WaW. ![]()
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